![]() ![]() ![]() Instead of the magnet gun being by the fence, it's not below the blue key. It was no longer needed for the yellow key since the key was now on boxes in a barred off room you can access by flipping a switch. ![]() In Alpha 4, the magnet was once again used to get the blue key from the same spot. The yellow key being in a container above the front door and in a room you had to jump to on the second floor. The magnet gun's primary use was to get the yellow key and blue key. In Alpha 3, the magnet gun was behind the fence surrounded by a pile of boxes you had to move or kick out of the way. We still use it to get a lockpick out of the Tool Room through the window. In the complete Alpha 2, we can't use the magnet gun to take it off of the neighbor. In both Alpha 2 promotional videos, the Magnet Gun is shown grabbing a lockpick from the Tool Room and grabbing the key off the neighbor. 1 Purposes in the Alpha and Beta Builds. ![]()
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